> For the complete documentation index, see [llms.txt](https://docs.ares-alpha.com/ares-alpha-props-manual-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ares-alpha.com/ares-alpha-props-manual-en/configuration-and-game-modes/game-modes/target-one-team.md).

# Target - one team

***Available in ATS and ATB Pro with Target Addon***

Attacking team(s) needs to "destroy" the target by hitting it with BBs. The prop belongs to a defined team and if the target it's destroyed, it will loose points. Once the "target" it's destroyed, it can be reset it by Game Master with the Admin Blue Tag or automatically if is defined.

<figure><img src="/files/AtVg6CTTkbkKVxrTrs57" alt="" width="339"><figcaption></figcaption></figure>

<table><thead><tr><th width="166">Parameter</th><th>Description</th></tr></thead><tbody><tr><td>Owner team</td><td>Team who is defending the target. If the shield goes to zero, the team will lose points.</td></tr><tr><td>Full shield</td><td>How much hits are need it to "destroy" the target.</td></tr><tr><td>Shield auto repair (per minute)</td><td>The target can self-heal. For example, you can define that for every minute the shield will rise by 5 units until the shield is full. Use 0 to disable this feature.</td></tr><tr><td>Auto reset target (seconds)</td><td>Once a target it's "destroyed", it can be auto reset by a specific time (seconds). Use 0 if you disable the auto reset feature.</td></tr><tr><td>Max Hits per seconds</td><td>How much hits per seconds are counting. It's used to eliminate very fast hits from automatic airsoft replicas. </td></tr><tr><td>Magnitude threshold</td><td>Define the target sensitivity. A lower value means a more hit-sensitive target. Change the parameter only when the target is counting hits without being hit by BBs, or not counting BBs at all.</td></tr></tbody></table>


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://docs.ares-alpha.com/ares-alpha-props-manual-en/configuration-and-game-modes/game-modes/target-one-team.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
