> For the complete documentation index, see [llms.txt](https://docs.ares-alpha.com/ares-alpha-props-manual-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ares-alpha.com/ares-alpha-props-manual-en/configuration-and-game-modes/game-modes/collect-tags.md).

# Collect Tags

***Available in ATB Pro and ATB Mini***

<figure><img src="/files/6qr0h5oitqDfTC1cbtWv" alt="" width="300"><figcaption></figcaption></figure>

In this game mode, each ATB is owned by a team and its players must collect and scan all the tags on the field to score points. You should have at least one box per team, so a minimum of 2 boxes is required.

Game Master it's defining how much tags from each color needs to be collected.

{% hint style="warning" %}
Each box it's "owned" by a designated team by the Game Master. You cannot use the same box to score points for different teams.
{% endhint %}

<figure><img src="/files/KfCNmRbE6iHIFkeHoXcN" alt="" width="375"><figcaption></figcaption></figure>

<table><thead><tr><th width="166">Parameter</th><th>Description</th></tr></thead><tbody><tr><td>Owner team</td><td>Team who is using this box</td></tr><tr><td>Points  for  collecting all tags</td><td>How much points will score the team if all tags are collected</td></tr><tr><td>Tags to collect <br>(Blue, Red, Green , Yellow )</td><td>How much tags from each color are on the field to be collected</td></tr><tr><td>Restart game code</td><td>Used by Game Master to reset the the prop to initial state (no tags collected). Points scored by teams from the previous rounds will still counts.</td></tr></tbody></table>


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